Make a Baseball Intro with Cinema 4D and Physical Renderer

In this tutorial, Nick from Grayscale Gorilla creates a baseball animation, inspired by a broadcast piece from WGN. We’ll start by texturing the baseball and setting the animation. Then, we model and animate the dirt using the landscape object and a particle emitter. Depth Of Field will be added using the Physical renderer and the lighting setup with the Light Kit Pro and HDRI Studio Pack. Finally, Nick will show you how he did the time remapping, light leaks and compositing in After Effects.

Requires Cinema 4D R14 and above.

Ready to get started? View the full tutorial at: Grayscale Gorilla

Leave a Reply

Your email address will not be published. Required fields are marked *